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Weapons Depot
Weapons Depot

The Weapons Depot was introduced on April 8, 2010 as the second non-cash generating property in New York / Manhattan. Since then, numerous changes have been made.

Building Materials

The following items are needed to increase the size and production quality of the Weapons Depot.

Building Costs

Level Items Collect
1 x0, x0, x0, x0, x0 x3
2 x4, x4, x4, x4, x4 x6
3 x6, x6, x6, x6, x6 x9
4 x8, x8, x8, x8, x8 x12
5 x10, x10, x10, x10, x10 x15
6 x11, x11, x11, x11, x11 x18
7 x12, x12, x12, x12, x12 x21
8 x13, x13, x13, x13, x13 x24
9 x14, x14, x14, x14, x14 x27
10 x15, x15, x15, x15, x15 x30
11 x15, x15, x15, x15, x15 x33
12 x15, x15, x15, x15, x15 x36
13 x15, x15, x15, x15, x15 x39
14 x15, x15, x15, x15, x15 x42
15 x15, x15, x15, x15, x15 x45
Total x168, x168, x168, x168, x168

Weapon Parts

The following items are needed to build weapons in the Weapons Depot.

Name Where to Find
Weapon Part Collect from Weapons Depot, random loot from jobs and fights in any city. Can also be robbed when in New York.
Explosive Arrow Random loot item from jobs and fights in any city
Sonic Emitter Random loot item from jobs and fights in any city
Laser Rangefinder Random loot item from jobs and fights in any city
Boomerang Random loot item from jobs and fights in any city
Grapple Random loot item from jobs and fights in any city
Railgun Barrel Random loot item from jobs and fights in any city
Portable Fusion Reactor Random loot item from jobs and fights in any city
Special Part Obtain with Free Gifts
Gun Barrel Obtain with Free Gifts during Thanksgiving 2010

Production

Every day, you are allowed to collect some Weapon Parts from your Weapons Depot. Weapons depot weapons are on a timer for the common, uncommon & rare. Since you never know which one you will get I use this reference: Every minute the weapon you will get changes randomly, it doesn't go in order. So don't expect the emp bomb after you just got the deadly flamethrower. Use the reference sheet made by ceege228 to figure out what weapon you'll get next. The last weapon you got from random common, uncommon or rare you will have a slim chance of getting that weapon again the odds are of getting the same weapon from random drop are these: common:1/8 uncommon:1/8 rare:1/12 but that doesn't mean you won't get the same weapon again trust me I kept getting the brm-38 every time I made a weapon from the uncommon, but if you don't want to make the same mistake I did don't always make the same weapon switch it around & make a random weapon don't do the same random weapon drop every time. These are used to build weapons:

Common

Item Stats
AA-12 Auto Shotgun 27 15 42
AK-47 22 21 43
Compound Bow 27 13 40
Cricket Bat 29 21 50
Garza 12 Shotgun 12 29 41
Knuckle Duster 13 27 40
Musket 25 30
Ru-38 Pistol 20 24 44
Tomahawk 23 19 42

Uncommon

Item Stats
BRM-38 23 38 61
Cannon 33 40
Deadly AA-12 Auto Shotgun 34 18 52
Deadly Flamethrower 35 24 59
EMP Bomb 32 36
Gaff hook 20 35 55
Gold Mac-10 30 30 60
Lobotomizer 39 14 53
Scarab 9mm Pistol 32 24 56

Rare

Item Stats
9mm Auto Pistol 40 10 50
Arana Net Gun 16 40 56
Cleaver 25 44 69
Deadly Car Bomb 42 36 78
Elephant Gun 43 17 60
TNT 42 20 62
Cheng-Wei X94 Machine Gun 25 45 70
Klyk-9 Machine Pistol 21 43 64
Curare Gun 40 12 52
Tesla PD Gun 18 42 60

Unique Weapons

Level Item(s) Stats Building Price
Level 1 Blazing Santoku
+1
35 18 53 x3, x1
Level 1 Random Common Random Common ?? ??  x3
Level 2 Double Dare
+1
20 36 56 x10, x1
Level 2 Random Uncommon Random Uncommon ?? ??  x9
Level 3 Need a Jump?
+1 Energy
38 38 76 x18, x2
Level 3 Random Rare Random Rare ?? ??  x15
Level 4 Ninja Sai 30 40 70 x24
Level 5 First Blood 49 13 62 x30, x1
Level 6 Ultrasonic Gun 22 48 70 x36, x1
Level 7 Laser Guided RPG 37 42 79 x63, x1
Level 8 Robber's Utility Belt
+6
33 41 74 x72, x1, x1
Level 9 Railgun
+5
51 24 75 x81, x1
Level 10 Plasma Rifle
+5
52 75 127 x105, x1
Level 11 Critical Damage
+5 Health, +2
176 104 280 x110, x3
Level 12 Tri-Boom
+5 Health, +2 Energy
106 177 283 x115, x6
Level 13 Radiance
+6
178 108 286 x120, x9
Level 14 Bark Matters
+6
110 179 289 x125, x12
Level 15 Pistol Setup
+4 skill points
180 112 292 x130, x15
Additional stat points are not part of the weapon properties. Each is given as a reward for building the weapon.

Replaced Weapons

Level Item(s) Stats Building Price
Level 10 Plasma Rifle
+5
40 47 87 x105, x1
Level 11 Dirty Trick
+5 Health, +2
45 49 94 x110, x3
Level 12 Electric Prod
+5 Health, +2 Energy
50 50 100 x115, x6
Level 13 Hack Blade
+6
45 51 96 x120, x9
Level 14 Pair of Stun Knuckles
+6
52 48 100 x125, x12
Level 15 Wasper Knife
+4 skill points
51 51 102 x130, x15
Level 11 Dirty Trick
+5 Health, +2
57 76 133 x110, x3
Level 12 Electric Prod
+5 Health, +2 Energy
78 52 130 x115, x6
Level 13 Hack Blade
+6
60 79 139 x120, x9
Level 14 Pair of Stun Knuckles
+6
83 55 138 x125, x12
Level 15 Wasper Knife
+4 skill points
85 65 150 x130, x15


Limited Time Items

Level Item(s) Stats Building Price
Smokin' Double Barrels
Level 1 Predator Minigun
+5
55 46 101 x3, x6
Level 1 Lock and Stock
+5
50 58 108 x3, x8
Café World Promotion
Level 1 Flambe Torch
+2 Energy
30 72 102 x0, x1
Frontierville Promotion
Level 1 Venture Axe
+2 Energy
30 72 102 x0, x1
Limited Time Event
Level 1 Pay Back
+2
65 43 108 x0, x10


x0, x5

Level 1 Shoulder Mounted Cannon
+2
40 67 107 x0, x10


x0, x5

Level 1 Sharing Thoughts 67 42 109 x0, x10
Level 1 Slate Knife 44 68 112 x0, x10

Notes

  • On the opening day in Facebook, the Weapons Depot was known to also give Harpoon Cannon and Chop Shop common drops including the ATV, Ronin Motorcycle and CM Dragon.
  • You must be Level 15 or above before you can get your Weapons Depot. It appears that you may now Build your Weapons Depot BEFORE Level 15!

Gallery

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