The time has come for a wild shakedown. Blood. Sweat. Diamonds. Here's 100 to help you mine the depths of South Africa. Remember, Energy is precious and Rands are scarce.
South Africa is playable after reaching level 25 and is the tenth playable city location in Mafia Wars.
The South Africa currency is the Rand.Pre-Marketing[]
The Dust To Diamonds pre-marketing event gave the players the opportunity to earn South African Rand to be used after the launch of the new location, and earn the Wild Beast mastery reward.
Districts[]
- District 1: Cape Town
- District 2: The Limpopo River
- District 3: Bloemfontein
- District 4: Kimberley
- District 5: Durban
- District 6: Mthatha
- District 7: Mafikeng
- District 8: Nelspruit
- District 9: Springbok
- District 10: De Aar
- Bonus District: Joburg
Energy Requirements[]
Energy requirements and Experience/Currency payouts in South Africa districts vary depending on player level. Rather than a direct formula, a level bracket scale has been used with a cap at level 50,000. The values on the district pages represent those of the max level bracket (50,000+) unless otherwise indicated. Your personal requirements and payouts will vary based on your level, however the ratio of energy to experience for each job and mastery level remain the same for all players. Some experience values may be rounded.
If the energy requirement of a Gold or Ruby level job is higher than your max energy pool then the requirement for that individual will be reduced according to the following rules.
Gold jobs = Max ( 1.25 * energy required for the Silver level of the same job, 0.8 * Max energy of the player)
Ruby jobs = Max ( 1.50 * energy required for the Silver level of the same job, 0.9 * Max energy of the player)
South African Terrain[]
Required Items[]
Building parts common to all properties
Properties[]
- Shipyard (unlocked in District 1: Cape Town)
- R&D Lab (unlocked in District 3: Bloemfontein)
- Car Fabriek (unlocked in District 5: Durban)
- Wildlife Agentskap (unlocked in District 7: Mafikeng)
Missions[]
South Africa City Missions are given by Daniel Kade.
There are a total of 12 city missions for South Africa.
South Africa Crew[]
Recruit your mafia to get bonuses.
- Strategist: Helps you get twice the Job Mastery for the next 20 jobs you do.
- Lockpick: Helps you get twice the loot for the next 20 jobs you do.
- Mercenary: Next 50 fights won’t cost any stamina thanks to your Mercenary.
- Marksman: Your Marksman doubles your Attack power for next 50 fights.
- Scout: Triples the rewards at the cost of double stamina for your first 3 robbing boards.
- Arsonist: Guaranteed success robbing your first 3 properties for your first 3 robbing boards.
- Taskmaster: Collect twice the amount from all your South Africa properties with a taskmaster.
- Guardian: Protects you from being robbed in South Africa for the next 8 hours.
Loot[]
Icon | Name | Attack |
Defense |
Combined |
Looted From |
---|---|---|---|---|---|
Skiet-O | 192 | 155 | 347 | Cape Town | |
Boa Sny | 161 | 193 | 354 | The Limpopo River | |
Blood Byl | 162 | 193 | 355 | The Limpopo River | |
Toekoms Squad | 193 | 163 | 356 | Bloemfontein | |
Bead Knobkierrie | 169 | 199 | 368 | Kimberley | |
Street Hunter | 172 | 201 | 373 | Durban | |
Car Jacker | 206 | 174 | 380 | Durban | |
Death Rattle | 202 | 173 | 375 | Mthatha | |
Wild Carnage | 177 | 204 | 381 | Mafikeng | |
Fallen Prey | 203 | 177 | 380 | Mafikeng | |
Gas Barrel | 206 | 180 | 386 | Nelspruit | |
Last Scene | 180 | 208 | 388 | Springbok | |
Raket Launch | 211 | 183 | 394 | De Aar |
Icon | Name | Attack |
Defense |
Combined |
Looted From |
---|---|---|---|---|---|
Badjie-Jumper | 156 | 192 | 348 | Cape Town | |
Veilige Hands | 193 | 162 | 355 | The Limpopo River | |
Suig-Low | 193 | 164 | 357 | Bloemfontein | |
Shaman Hide | 198 | 169 | 367 | Kimberley | |
Krokodil Hat | 172 | 204 | 376 | Kimberley | |
Racer Rage | 171 | 201 | 372 | Durban | |
Lethal Stealth | 201 | 171 | 372 | Durban | |
Shin Dig | 202 | 173 | 375 | Mthatha | |
Rustle Muter | 177 | 204 | 381 | Mafikeng | |
Masked Madness | 207 | 181 | 388 | Nelspruit | |
Tailfeathers | 181 | 208 | 389 | Springbok | |
Kaptein's Pride | 211 | 185 | 396 | De Aar |
Icon | Name | Attack |
Defense |
Combined |
Looted From |
---|---|---|---|---|---|
Diamant Skipper | 192 | 157 | 349 | Cape Town | |
Drie Dwalen | 193 | 160 | 353 | Cape Town | |
Military Buffel | 162 | 193 | 355 | The Limpopo River | |
Still-Flight | 163 | 192 | 355 | Bloemfontein | |
Glijden On | 198 | 166 | 364 | Bloemfontein | |
Ram Slam | 199 | 168 | 367 | Kimberley | |
Wind Slicer | 170 | 199 | 369 | Kimberley | |
Speeding Bullet | 201 | 172 | 373 | Durban | |
Drug Bus-ter | 174 | 202 | 376 | Mthatha | |
Caught and Carry | 175 | 207 | 382 | Mthatha | |
Flight-Fright | 203 | 177 | 380 | Mafikeng | |
Make Way | 182 | 206 | 388 | Nelspruit | |
Spioen Drive | 208 | 182 | 390 | Springbok | |
Cam-Pain | 211 | 184 | 395 | De Aar | |
Helping Hand | 186 | 213 | 399 | De Aar |
Icon | Name | Attack |
Defense |
Combined |
Looted From |
---|---|---|---|---|---|
Cape Parrot | 157 | 192 | 349 | Cape Town | |
Mountain Gorilla | 198 | 166 | 364 | The Limpopo River | |
Sacred Ibis | 162 | 193 | 355 | Bloemfontein | |
Rock Dassie | 199 | 169 | 368 | Kimberley | |
Giant Golden Mole | 173 | 202 | 375 | Mthatha | |
Burchell's Zebra | 208 | 178 | 386 | Mafikeng | |
Crowned Eagle | 181 | 207 | 388 | Nelspruit | |
Black Springbok | 209 | 181 | 390 | Springbok |
Icon | Name | Attack |
Defense |
Combined |
Looted From |
---|---|---|---|---|---|
Long Shoreman | 197 | 155 | 352 | Cape Town | |
Mine Owner | 193 | 162 | 355 | The Limpopo River | |
Wijs Piloot | 163 | 193 | 356 | Bloemfontein | |
Customs Officer | 201 | 171 | 372 | Durban | |
Police Enforcer | 174 | 202 | 376 | Mthatha | |
VIP Bodyguard | 185 | 210 | 395 | Nelspruit | |
Riot Officer | 212 | 185 | 397 | Springbok | |
Campaign Manager | 187 | 215 | 402 | De Aar |
*Various Loot Items also drop from the Joburg bonus district.
Mastery Items[]
Cape Town[]
Bronze Mastery: 254 195 4495% increase for required loot drops Silver Mastery: 274 205 479
10% increase for required loot drops Gold Mastery: 304 215 519
15% increase for required loot drops Ruby Mastery: 324 225 549
20% increase for required loot drops
The Limpopo River[]
Bronze Mastery: 210 259 469Lose 5% less rand in fights Silver Mastery: 220 279 499
Lose 10% less rand in fights Gold Mastery: 230 309 539
Lose 15% less rand in fights Ruby Mastery: 240 334 574
Lose 20% less rand in fights
Bloemfontein[]
Bronze Mastery: 264 210 474South Africa Marksman bonus last for 3 more fights Silver Mastery: 284 220 504
South Africa Marksman bonus last for 6 more fights Gold Mastery: 314 230 544
South Africa Marksman bonus last for 9 more fights Ruby Mastery: 339 240 579
South Africa Marksman bonus last for 12 more fights
Kimberley[]
Bronze Mastery: 216 270 4863% payout to all SA properties Silver Mastery: 226 290 516
7% payout to all SA properties Gold Mastery: 236 320 556
11% payout to all SA properties Ruby Mastery: 241 350 591
15% payout to all SA properties
Durban[]
Bronze Mastery: 275 221 4965% discount on SA city store Silver Mastery: 295 231 526
7% discount on SA city store Gold Mastery: 325 236 561
9% discount on SA city store Ruby Mastery: 355 246 601
12% discount on SA city store
Mthatha[]
Bronze Mastery: 226 280 506SA Mercenary bonus last for 3 more fights Silver Mastery: 236 300 536
SA Mercenary bonus last for 6 more fights Gold Mastery: 241 330 571
SA Mercenary bonus last for 9 more fights Ruby Mastery: 251 360 611
SA Mercenary bonus last for 12 more fights
Mafikeng[]
Bronze Mastery: 286 232 518Increase damage dealt in SA fighting by 2% Silver Mastery: 306 242 548
Increase damage dealt in SA fighting by 3% Gold Mastery: 336 247 583
Increase damage dealt in SA fighting by 5% Ruby Mastery: 366 257 623
Increase damage dealt in SA fighting by 7%
Nelspruit[]
Bronze Mastery: 235 290 5252% experience increase from Missions. Silver Mastery: 245 310 555
5% experience increase from Missions. Gold Mastery: 250 340 590
7% experience increase from Missions. Ruby Mastery: 260 370 630
10% experience increase from Missions.
Springbok[]
Bronze Mastery: 292 237 529 Silver Mastery: 312 247 559 Gold Mastery: 342 252 594 Ruby Mastery: 372 262 634De Aar[]
Bronze Mastery: 241 296 53710 second energy regeneration reduction. Silver Mastery: 251 316 567
20 second energy regeneration reduction. Gold Mastery: 256 346 602
30 second energy regeneration reduction. Tsoeu Ruby Mastery: 266 376 642
40 second energy regeneration reduction.
Collections[]
Rumble In The Docks Collection[]
- Obtained: South Africa (Cape Town)
- Vault Bonus: +30
- Revault Bonus: Cannot Revault
Blue Baboon | Bulbinella | Cape Tulip | Paintbrush Lily | Pincushion | Pigface | Diamond Of Hope |
Diamond Dust Collection[]
- Obtained: South Africa (The Limpopo River)
- Vault Bonus: +30
- Revault Bonus: Cannot Revault
Dark Oval | Emerald Cut | Great Marquise | Loose Princess | Radiant Opulence | Round Brilliant | Heart Of Gold |
Lethal Dose Collection[]
Bleed Me Dry | Blood Curler | Spine Chiller | Menacing Grip | Needles of Steel | Royal Pain | Embellished Piercing |
Back To The Grind Collection[]
- Obtained: South Africa (Kimberley)
- Vault Bonus: +35
- Revault Bonus: Cannot Revault
Carvaceous | Set In Stone | Brass Relief | Etched Elegance | Marble Cold | Rainbow Chase | Touch Wood |
It's A Steal Collection[]
- Obtained: South Africa (Durban)
- Vault Bonus: +35
- Revault Bonus: Cannot Revault
Swanky Rim | Cushioned Drive | Drift Away | Wheeler | Shifty | Watch & Learn | Rear Lit |
Cuff It Up Collection[]
Entangled | Cuff-Curbed | Bridled Rogues | Detention | Numbered Fetters | Constraints | Well-Handled |
Wild Trail Collection[]
- Obtained: South Africa (Mafikeng)
- Vault Bonus: +35
- Revault Bonus: Cannot Revault
Gold Weave | Leather Touch | Soft Savanna | Fawn Awn | Breeze Through | White Jumbo | Straw Brimmed |
Press Collection[]
- Obtained: South Africa (Nelspruit)
- Vault Bonus: +30
- Revault Bonus: Cannot Revault
Extra-Extra | Headliner | Breaking News | Teleprompter | For The Record | Cover Page | Press Pass |
Fluffed Up Collection[]
- Obtained: South Africa (Springbok)
- Vault Bonus: +35
- Revault Bonus: Cannot Revault
Blue Ostrich | Duck Phase | Proud Peacock | Fussy Cuckoo | Turaco Ruffle | Roller Birdy | Flaming Flamingo |
President's Offer Collection[]
- Obtained: South Africa (De Aar)
- Vault Bonus: +35
- Revault Bonus: Cannot Revault
Sworn In | Hanging Flag | Fireplace | Hotline | VIP Treatment | Seat Of Power | President's Portrait |
Achievements[]
Related Articles[]
Related articles, guides, further reading and information sources.
- • South Africa Energy Spreadsheet on Mafia Wars Loot Lady Blog
- • Max Energy Too Low Update on Mafia Wars Loot Lady Blog
- • Max Energy Too Low: Update 2 on Mafia Wars Loot Lady Blog
- • South Africa Energy Spreadsheet on Mafia Wars Loot Lady Blog