Talk:Future MW Game Wishlist/@comment-72.226.53.238-20100711021605

I ahve a few things I would like to see:

1. Chop should be able to chop cars. Whatever your chop shop level is, that's how many vehicles you can "chop" in 24 hours. Add attack and defense value, divide by 5 or 10, and that's how many car parts you get per vehicle. Make special parts drop randomly from appropriate cars. For example, if you chop a car looted from Cuba jobs, it drops a Cuban Car part; armored cars and armored trucks drop bulletproof glass, and so on.

2. For the next city, have special items rather than loot at each level completion--like in NY. Examples:

-A money launderer to allow exchange of currency across cities (at a prevailing exchange rate plus a "laundering" fee.)

-A mob accountant (+10% from properties producing currency)

-A dirty cop (+10% defense skill for robbing only)

-Gun runner (10% discount on weapons purchased, all cities)

3. Have a NY level mastery type reward for achieving art collector something like:

-Family Artist (+15% drop frequency on collection items)

4. Like Chop Shop and Weapons Depot, have an Underground Fight Club that produces ONLY bodygaurd-type armors (Bodyguard, Casino Bouncer, Street Gang Member, and the like) including some new exclusive ones.