Talk:Sao Paolo: Heliopolis/@comment-69.125.17.16-20110801025233

My energy and xp gained for the gold level in this city are nowhere near the ones posted here. For each: safe house 270 energy for 176xp (.65), Drug shipment 285 energy for 189xp (.66), Gun Runner 270 energy for 189xp (.70), Bribe 300 energy for 202xp (.67), Candiru Agent 300 energy for 215xp (.72), Scout out the city 315 energy for 215xp (.68), Jewelry store 315 energy for 228xp (.72), Slum Building 330 energy for 241xp (.73), Police Pursuit 345 energy for 241xp (.70), Rooftop Helipad 330 energy for 234xp (.71), Favela Street Gang 345 energy for 247xp (.72) & Neo-Imperium Supporter 360 enrgy for 260xp (.72). The silver level was the same way with the ratio below 1. I am not looing forward to seeing the poor ratio when I get to ruby level.