Talk:Future MW Game Wishlist/@comment-3228879-20101124010931

Add an energy bank that accumulates unused energy after leveling up, as long as all possible jobs or energy related offers have been satisfied down to the smallest amount required. Even if it is at half the amount left over it's better than losing it all. In other words, if you have 120 energy left and you do a 30 point job rather than the 112 point job and level up, you would not roll over 90 points. You would get 8, or 4 at a half rate. Also, bank them into 50 or 100 point increments with expiration timers and make them giftable. Therefore, eliminating the existing energy pack gifting system as it is now and making the one(1) energy pack bonus every 24hours a set bonus. No more 5 pack reserve nonsense.