Talk:San Juan/@comment-66.245.51.33-20100912220030

so does this mean that we can expect next month's boss events to be even tougher and demand even more of our time and money? this is really a bunch of bull. rather than give people useless victory coins (most people can't use them until they are level 20 or above in order to get the good stuff, but zynga gives us the best goods anyway, remember the sniper rifle and hazard gear?) zynga should gives us 100 RP instead since everyone can use them right away. I have over 200 victory coins and my fight mastery is still at level 1. i'm mostly an energy player and i don't have a big mafia...only 60+ so i would get smoked against bigger mafia....heck, i even get smoked by mafias half my size...i don't know how this is possible. after each loss i check the victor's profile and my loot is better or equal than his/her loot. of course my defense stats is quite low...it is quite depressing to keep reading that if you have a bigger mafia that you will win. if i lose even against 30-40 sized mafia then how the heck am i suppose to even compete against the 100+ sized mafia. i still think that the boss events should be categorized into many different groupings. they should have easy boss fights for those under 20, a bit harder for those under 50 and so forth...the feds event was too easy for the top and frequent players, so they complained, moaned and whined like a cat in heat. zynga heard their pleas and made it harder. now the moaning, crying and whining are coming from the lower level players and even some of the higher ranked players. maybe zynga should just let everyone individually calibrate the stats of the boss events. if the stats are higher you get more valuable loot...if the stats are lower you get less valuable loot. this is quite easy to implement and yet zynga chooses not to do it. why not!